Video abstract

Results: 429



#Item
31Physics / Mechanics / Classical mechanics / Theory of relativity / 3D computer graphics / Aircraft instruments / Orbits / Inertial measurement unit / Inertial frame of reference / Rigid body dynamics / Gimbal lock / Kalman filter

1 Human Pose Estimation from Video and IMUs Timo von Marcard, Gerard Pons-Moll, and Bodo Rosenhahn Abstract—In this work, we present an approach to fuse video with sparse orientation data obtained from inertial sensor

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Source URL: www.tnt.uni-hannover.de

Language: English - Date: 2016-02-09 10:11:10
32Concurrent computing / Computing / Parallel computing / Computer architecture / Graphics hardware / GPGPU / Video cards / Graphics processing unit / CUDA / General-purpose computing on graphics processing units / Deep learning

    Presented  by     WCCI  2014  Tutorial  Abstract    

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Source URL: www.conference123.org

Language: English - Date: 2014-07-16 23:21:37
33Computer vision / Artificial intelligence / Vision / Robot control / Mixed reality / Tracking / Video tracking / Image segmentation / 3D pose estimation / Pedestrian detection / Pose / Homography

Geometrically Constrained Level Set Tracking for Automotive Applications Esther Horbert, Dennis Mitzel, Bastian Leibe UMIC Research Centre RWTH Aachen University, Germany Abstract. We propose a new approach for integrat

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Source URL: europa.informatik.uni-freiburg.de

Language: English - Date: 2010-07-22 03:51:54
34Humancomputer interaction / Virtual reality / Cognitive science / Human communication / Multimodal interaction / Video game controllers / Nonverbal communication / Perception / Haptic technology / Haptic perception / Haptics / Simulation

Identification of Haptic Virtual Objects with Different Degrees of Complexity Gunnar Jansson and Karin Larsson Department of Psychology, Uppsala University ; Abstract

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Source URL: www.eurohaptics.vision.ee.ethz.ch

Language: English - Date: 2002-06-10 04:58:34
35Software / Computing / Gaming / Video game platforms / Visual programming languages / Mobile games / Z80 / ZX Spectrum games / Scratch / Video game / Arcade game / Frogger

Keeping it Old School: Classic Video Games as Inspiration for Modern Student Programs David Weintrop, Northwestern University Uri Wilensky, Northwestern University Abstract: The rise in low-threshold, media-rich introduc

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Source URL: ccl.northwestern.edu

Language: English - Date: 2016-05-03 12:24:06
36Gaming / Software / Entertainment / Role-playing video games / Game design / Game studies / Video game culture / Video game / Gameplay / Gender representation in video games / The Suffering / Mother 3

ABSTRACT FOR PAPER PRESENTATION Pixelated Lasses with Bombastic Asses: On the Portrayal of Women in Video Games Alex Mehrtens (Southern Illinois University)

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Source URL: gameai.itu.dk

Language: English - Date: 2016-01-16 04:59:39
37Digital media / Video / Media technology / Digital television / Noise / Video compression / Display technology / Image processing / Video quality / Peak signal-to-noise ratio / Pixel / Block-matching algorithm

Chapter 1 CUSTOMIZABLE AND REDUCED HARDWARE MOTION ESTIMATION PROCESSORS Nuno Roma, Tiago Dias, Leonel Sousa Abstract

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Source URL: www.inesc-id.pt

Language: English - Date: 2005-11-28 09:20:12
38Software / Gaming / Digital media / Puzzle video games / Windows games / Casual games / Cut the Rope / Axiality / Game engine / Natural selection / Gameplay

Automatic Generation and Analysis of Physics-Based Puzzle Games Mohammad Shaker, Mhd Hasan Sarhan, Ola Al Naameh, Noor Shaker and Julian Togelius, Member, IEEE Abstract—In this paper we present a method for the automat

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Source URL: eldar.mathstat.uoguelph.ca

Language: English - Date: 2016-07-12 12:05:04
39Central processing unit / Computing / Computer engineering / Computer architecture / Parallel computing / Processor register / Inter frame / Vector processor / Video compression / ISO standards

A New Efficient VLSI Architecture for Full Search Block Matching Motion Estimation Nuno Roma and Leonel Sousa Instituto Superior Técnico / INESC-ID, Lisboa, Portugal Abstract:

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Source URL: www.inesc-id.pt

Language: English - Date: 2005-11-28 09:18:28
40Graphics hardware / 3D rendering / Video game development / Video cards / Parallel computing / General-purpose computing on graphics processing units / Shader / Graphics processing unit / OpenGL ES / OpenGL / Texture mapping / Graphics pipeline

GPU-ACCELERATED JOINT 1D AND 2D BARCODE LOCALIZATION ON SMARTPHONES G´abor S¨or¨os Department of Computer Science ETH Zurich, Switzerland ABSTRACT The built-in cameras and powerful processors have turned

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Source URL: www.vs.inf.ethz.ch

Language: English - Date: 2014-02-13 13:55:53
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